What do waypoints look like in the map ?
The waypoints are displayed using vertical
lines that look like lightning or
electric streams. The vertical line used to draw the
waypoint is the same
height as the player. The point in space at the center
of this vertical line
is what is actually used as the waypoint. Different
Types of waypoints have
different colors.
Waypoints are stored in a file with the
same name as the map file name but
using the extension ".pwf" instead
of the map file extension of ".bsp".
For
example, the waypoint file for the map de_dust would
be de_dust.pwf.It will be
stored in the Half-Life\cstrike\PODBot folder and then
in the folder you specified
with wptfolder (defaults to "WPTDefault").
Waypoint files are automatically loaded when the map
is loaded (if they
exist). If the waypoint file does not exist, you will
need to create it
using the directions contained in this document.
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